Development and art support for this browser based MMO real-time strategy game by EA Phenomic.
Lord of Ultima was a fully browser-based game made in javascript, and a fantastic achievement by the Phenomic team. Not only playable on basically any computer, it also allowed the really dedicated players to write their own javascript extensions and third-party websites.
I helped out designing and making launch screens, login and user management screens, with a bunch of different variations for our A/B tests. I also made ads and banners, Facebook integrations, etc.
(Images borrowed from Mobygames)