Battlefield 4™ is the genre-defining action blockbuster made from moments that blur the line between game and glory - moments found only in Battlefield. With dynamic destructible environments, epic vehicular combat, and the chaos of all-out war, Battlefield 4 gives you the freedom to do more and be more for an unrivaled entertainment experience.
I worked mainly as a UI designer and 2D artist, creating flows and production-ready designs for the in-game Battlelog experience, the Premium offers, Battlepacks, Store fronts, etc. I also made a whole lot of 2d art for missions, weapons and vehicles, classes, etc.
The in-game Battlelog menu (top right) was available at all times and gave you quick access to your friends lists, missions, soldier stats, battle reports and leaderboards. The boost menu in the bottom right is also my work.
In Battlefield 4 we made it possible for any player to create their own time limited missions with criterias and then challenge friends to see who would top the leaderboards.
Examples of lineart icons:
I also contributed to the Battlelog wesbite with some art, design and flows.